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The Eternal Challenger is bound to a lifetime of constant duelling and violent killing.

Wulfrik the Wanderer is a World Walkers Norsca Legendary Lord unit introduced in Total War: Warhammer with Norsca (DLC). In the campaign, he leads the World Walkers World Walkers.

Description[ | ]

Wulfrik the Wanderer is one of the most devout worshippers of the Ruinous Powers to have ever journeyed across the world. With a hulking frame and tremendous skill at arms, his curse is to perpetually seek out the mightiest champions to duel – be they living, dead, mortal, or daemonic. His loyal warriors willingly sail to the corners of the world with him, raiding by his side as he takes the heads of all who dare cross his path. It is said that once Wulfrik has decided upon his next quarry, it is impossible to escape – such is his dutiful willingness to provide the murderous offerings due to the nefarious Dark Gods.

Attributes[ | ]

  • Infantry sword Sword Infantry
  • Armoured & Shielded: Armoured units can block damage from any source apart from Modifier icon armour piercingArmour-Piercing damage. Modifier icon shieldShields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Melee Expert: Melee Experts might have a very strong melee attack or melee defence, or high values in both. Some also have melee-focused skills like Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.
  • Duellist: This unit is best used to attack individual targets such as Lords or Heroes. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies.

Character Abilities[ | ]

Active Abilities[ | ]

Campaign only[ | ]

Passive Abilities[ | ]

Item Abilities[ | ]

Unique Item[ | ]

Mounts[ | ]

Campaign starting units[ | ]

The Old World & Mortal Empires[ | ]

Wh dlc08 nor marauder berserkers Wh main chs marauder feathered Wh main chs marauder feathered Wh main chs marauder feathered Wh dlc08 nor marauder ice wolves chariot Wh dlc08 nor skin wolves

Immortal Empires[ | ]

Wh dlc08 nor marauder champions Wh dlc08 nor marauder berserkers Wh main chs marauder great weapons feathered Wh main chs marauder great weapons feathered Wh main chs marauder horsemen throwing axe Wh main chs marauder horsemen throwing axe Wh dlc08 nor war mammoth feral

Lord effects[ | ]

  • Military Reinforcement range: +30% (Icon ArmyLord's army)
  • Attribute causes fear Attribute: Can Cause Fear (Icon ArmyLord's army)

WH2[ | ]

  • Attribute can siege Attribute: Siege Attacker
  • Military Reinforcement range: +30% (Icon ArmyLord's army)
  • Attribute causes fear Attribute: Can Cause Fear (Icon ArmyLord's army)

WH1[ | ]

  • Melee Melee attack: +15 for all Mammoth units (all forces)
  • Military spending Upkeep: -10% for Marauder units (all forces)
  • Attribute causes fear All units in Wulfrik's army cause Fear

Character traits[ | ]

Personal trait[ | ]

Trait norsca Born Warrior: Born to slaughter in their Ruinous names, Wulfrik bears the Mark of the Dark Gods upon his flesh.

  • Military Reinforcement range: +30% (Icon ArmyLord's army)
  • Attribute causes fear Attribute: Can Cause Fear (Icon ArmyLord's army)

Defeat trait[ | ]

Trait norsca Blood Feuder: So you've roundly marmalised the Eternal Challenger? He'll be back for a rematch, and soon - of that you can be certain.

  • Bonus vs small character Bonus vs Infantry: +5
  • Charge character Charge bonus: +10%

Warhammer II Defeat trait[ | ]

  • Charge character Charge bonus: +10%

Talent Tree[ | ]

Strategy[ | ]

Click here to add a strategy!

Wulfrik is one of the better duelists in the game. He is extremely strong against other heroes and lords in one-on-one combat with Hunter of Champions. Use him accordingly. Seafang is also good for clearing low armour infantry or archers, giving Wulfrik a degree of crowd clearing.

Take note of how Wulfrik's stats change when switching from no mount to the War Mammoth mount. The extra mobility that a mount provides may pay off against equally mobile enemy factions, such as Wood Elves, but against low-tier human units without cavalry, the extra melee attack and damage Wulfrik gains from being mountless may be the better choice.

Also of note, Wulfrik on a mammoth is one of the tankiest lords in the game (just in terms of hitpoints). This gives Norsca a massive damage dealing bastion of fear and terror to constantly fall back on and continue pushing their foes. This also makes him the biggest target in the game in terms of mass, archers and artillery will have few issues hitting a mammoth and while he is tanky, constant focus fire will wear him down all the same.

Gallery[ | ]

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