Wulfrik the Wanderer
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Wulfrik the Wanderer
Description[edit | edit source]
Wulfrik is a Norscan man cursed by the Chaos Gods to wander the world and challenge and battle every great warrior he meets. For this purpose, he is able to fluently speak any language.
Wulfrik the Wanderer is one of the most devout worshippers of the Ruinous Powers to have ever journeyed across the world. With a hulking frame and tremendous skill at arms, his curse is to perpetually seek out the mightiest champions to duel – be they living, dead, mortal, or daemonic. His loyal warriors willingly sail to the corners of the world with him, raiding by his side as he takes the heads of all who dare cross his path. It is said that once Wulfrik has decided upon his next quarry, it is impossible to escape – such is his dutiful willingness to provide the murderous offerings due to the nefarious Dark Gods.
Attributes[edit | edit source]
- Armoured and Shielded
- Melee Expert
Abilities[edit | edit source]
Lord Effects[edit | edit source]
When chosen as starting lord:
- Additional Starting Units:
- Lord Effects:
- Melee attack: +15 for all Mammoth units (all forces)
- Upkeep: -15% for Marauder units (all forces)
- All units in Wulfrik's army cause Fear
- +30% reinforcement range
Items[edit | edit source]
Spells[edit | edit source]
Mounts[edit | edit source]
Before being mounted, Wulfrik begins as a melee infantry unit.
Strategy[edit | edit source]
Wulfrik is one of the best duelists in the game. He is extremely strong against other heroes and lords in one-on-one combat. Use him accordingly.
Take note of how Wulfrik's stats change when switching from no mount to the War Mammoth mount. The extra mobility that a mount provides may pay off against equally mobile enemy factions, such as Wood Elves, but against low-tier human units without cavalry, the extra melee attack and damage Wulfrik gains from being mountless may be the better choice.
Kill[edit | edit source]