Reanimated from corpses of drowned seaman and other unfortunates who perish at sea, Zombie Deckhands serve the eldritch admirals of the world’s oceans to make up the bulk of Undead pirate hordes. Festooned with rusty and corroded cutlasses and polearms, they are controlled with dread enchantments which enable them to be competent as crewmen as well as fighters, making them ideal for piracy. As with all warriors reanimated from the dead, however, they tend to be clumsy combatants, with their advantages mostly being in the fact they have no will of their own so will continue moving forward regardless of injury or futile odds. Nevertheless, the tempestuousness of the Winds of Magic that blow across world’s oceans means that despite their apparent mindlessness, some vicious spark of personality resides deep within the Deckhands’ rotten souls, making them all the more formidable in combat.
Meat shield/tarpit unit but with much better melee stats compared to the Vampire Counts zombies making skeleton warriors a better comparison. Use them to pin the enemy line so than your ranged units and artillery can blast away and keep your Depth Guards and monsters from being mobs and overwhelmed. They can remain relevant into the late game due to their high model count being useful for filling out a battle line.
This page was last edited on 8 September 2020, at 14:05.
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