Total War: WARHAMMER Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
General info
Warhammer I
Warhammer II
Warhammer III
DLC
Patches and updates
Campaign
Battle
Multiplayer
Legendary lords
Immortal Empires
The Realm of Chaos
Special buildings
Events
Items
Set piece battles
Races
The Empire
Dwarfs
Greenskins
Vampire Counts
Warriors of Chaos
Beastmen
Wood Elves
Bretonnia
Norsca
High Elves
Dark Elves
Lizardmen
Skaven
Tomb Kings
Vampire Coast
Kislev
Grand Cathay
Khorne
Nurgle
Tzeentch
Slaanesh
Chaos Undivided
Ogre Kingdoms
Chaos Dwarfs
Wiki affairs
Wiki rules
Community discussion
Understanding our infoboxes
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
FANDOM
Explore
Current Wiki
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Total War: Warhammer Wiki
10,594
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
General info
Warhammer I
Warhammer II
Warhammer III
DLC
Patches and updates
Campaign
Battle
Multiplayer
Legendary lords
Immortal Empires
The Realm of Chaos
Special buildings
Events
Items
Set piece battles
Races
The Empire
Dwarfs
Greenskins
Vampire Counts
Warriors of Chaos
Beastmen
Wood Elves
Bretonnia
Norsca
High Elves
Dark Elves
Lizardmen
Skaven
Tomb Kings
Vampire Coast
Kislev
Grand Cathay
Khorne
Nurgle
Tzeentch
Slaanesh
Chaos Undivided
Ogre Kingdoms
Chaos Dwarfs
Wiki affairs
Wiki rules
Community discussion
Understanding our infoboxes
Editing
Avelorn
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Avelorn
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Infobox faction |image =wh2_main_hef_avelorn crest.png |type =Playable faction |category =[[High Elves]] |climates =Suitable: <br>[[File:Magical_forest.png]] [[File:Savannah.png]] [[File:Temperate_island.png]] [[File:Frozen.png]] <br> Unpleasant: <br> [[File:Jungle.png]] [[File:Temperate.png]] [[File:Mountain.png]] [[File:Wasteland.png]] <br> Uninhabitable: <br>[[File:Desert.png]] [[File:Chaotic_wasteland.png]] [[File:Ocean.png]] |corruption=[[File:Icon corruption untainted.png|20px|link=]][[Untainted]] |provinces = All campaigns: * Gaean Vale, [[Avelorn (province)|Avelorn]] |race capital = [[Lothern (settlement)]] |campaigns =[[Eye of the Vortex]]<br>[[Mortal Empires]]<br>[[Immortal Empires]] |ruler =[[Alarielle the Radiant]] |features = }} :''For the province, see [[Avelorn (province)]].'' :'''Avelorn requires [[The Queen and the Crone]] to play.''' '''Avelorn''' is a playable [[High Elves]] subfaction in ''[[Total War: Warhammer II]]'', led by [[Alarielle the Radiant]]. They were introduced as part of [[The Queen and the Crone]] paid DLC. They are playable in [[campaign]], [[custom battles]] and [[multiplayer]]. ==Background== Avelorn is a sheltered inner kingdom of [[Ulthuan]], ruled by the Everqueen herself who holds court among the temperate forests. The kingdom is supposedly favoured by Isha, the mother goddess, and is seen as the spiritual center of Ulthuan by High Elves. Thus Avelorn sits at Ulthuan's heart, and its symbol is hands clasping a heart, flanked by vines. ==How they play== For general information about [[High Elves]], see that page. * '''Units:''' Varied unit roster with spellcasters and dragons, tend to focus on quality over quantity, bonuses for [[Handmaiden]]s and [[Sisters of Avelorn]]. * '''Martial Prowess:''' In battle, High Elf armies gain extra bonuses while they are at full strength. * '''Intrigue and Influence:''' In campaign, High Elves can spend this resource to manipulate other factions, or to recruit powerful characters. * '''Espionage and Trade:''' If High Elves make a [[trade agreement]] they gain vision of that faction's territory. They also benefit greatly from trade in general. * '''Invocation of Lileath:''' A unique [[rite]] which gives bonuses to certain units. * '''Defender of Ulthuan, Mortal World's Torment:''' Avelorn and Alarielle weaken if Chaos grows strong, or if Ulthuan is occupied by non-High Elves. * '''World Root Entrance:''' This building chain allows Avelorn to recruit Wood Elves tree spirit units such as [[Dryads (High Elves)|Dryads]]. * '''Sword of Khaine:''' As an elven faction, Avelorn can draw the [[Sword of Khaine]]. ==In battle== Avelorn uses the [[High Elves unit roster]] with the following additions: * [[Alarielle the Radiant]] * [[Dryads (High Elves)|Dryads]] * [[Tree Kin (High Elves)|Tree Kin]] * [[Treeman (High Elves)|Treeman]] ==In campaign== ===Legendary lord choices=== * '''[[Alarielle the Radiant]]''' - a powerful spellcaster and leader ===World Root Entrance=== Avelorn can construct a unique chain of [[landmark]] buildings in the Gaean Vale [[settlement]]. This allows them to recruit tree spirit units normally only found in the [[Wood Elves unit roster]]. :I [[World Root Entrance (Dormant)]] ::* Unlocks recruitment of [[Dryads (High Elves)|Dryads]] :III [[World Root Entrance (Withered)]] ::* Unlocks recruitment of [[Tree Kin (High Elves)|Tree Kin]] :V [[World Root Entrance (Revived)]] ::* Unlocks recruitment of [[Treeman (High Elves)|Treeman]] ===Handmaiden's Gallery=== The [[Handmaiden's Gallery]] is a High Elf building which unlocks recruitment of [[Handmaiden]]s and [[Sisters of Avelorn]]. Avelorn gets to build this at settlement level III rather than the usual level IV Woodlands, meaning they can construct it in minor settlements. The Handmaiden's Gallery is now an Avalorn exclusive building. Earlier versions of the game had the Handmaiden's Gallery available for other High Elf factions at tier 4, though this building has been scrapped and its units reallocated to the Woodlands line. ===The Everqueen=== * Alarielle leaves lingering bonuses on provinces she travels through. * Alarielle weakens as [[Chaos]] grows stronger. ===Defender of Ulthuan=== [[File:defender of ulthuan.png|30px]]'''Defender of Ulthuan''' is a campaign mechanic which gives benefits to Avelorn when all regions of Ulthuan are held by High Elf factions, and negatives/penalties when they are not. This represents the people of Ulthuan looking to their Everqueen Alarielle for protection and guidance, and how much faith they have in her. The current amount of faith (as a percent from 0% to 100%) can be viewed by mousing over the DoU symbol in the top center of the screen. * Faith in her gets especially low when the inner provinces of Ulthuan ([[Avelorn (province)|Avelorn]], [[Saphery]], [[Ellyrion]], [[Eataine]]) is breached by non-High Elf factions. This includes enemies taking the [[Fortress Gates]]. The following are all affected by the people's trust in Alarielle: * [[Public order]] (faction wide) * Construction cost for all [[buildings]] * [[Diplomatic relations]] with other High Elves [[factions]] * [[Income]] from all buildings ===Faction effects=== * Influence cost: -25% for [[Influence and Intrigue at the Court]] actions * Hero capacity +2 for [[Handmaiden]]s * Access to Greater Invocation of Isha [[Rites|Rite]] ===Invocation of Lileath=== The [[High Elves rites#Invocation of Lileath|Invocation of Lileath]] is a [[rite]] unique to Avelorn which replaces the Invocation of Hoeth that other High Elves factions have. It provides bonuses to magic item drop chance (+50%), spell cooldowns (-30% all spells), and [[Channeling Spire]] army ability. ===Climate preferences=== * '''Habitable:''' Frozen, Savannah, Magical Forest, Island * '''Unpleasant:''' Temperate, Wasteland, Mountain, Jungle * '''Uninhabitable:''' Ocean, Chaotic Wasteland, Desert ===Starting territory=== '''[[Eye of the Vortex]]''' * [[Avelorn (province)]] (Gaen Vale only) '''[[Mortal Empires]]''' * [[Avelorn (province)]] (Gaen Vale only) '''[[Immortal Empires]]''' * [[Avelorn (province)]] (Gaen Vale only) ===Victory Conditions=== Vortex: * Complete all rituals. * Win the final battle. Mortal Empires: Long Campaign Victory: * Maintain Control of the following 14 province(s), either by direct ownership or through vassals and military allies: Eataine, Yvresse, Saperhy, Cothique, Avelorn, Chrace, Nagarythe, Ellyrion, Tiranoc, Caledor, Eagle Gate, Griffon Gate, Unicorn Gate, Pheonix Gate * Destroy these factions: [[Har Ganeth]], [[World Walkers]], [[Wintertooth]], & [[Scourge of Khaine]] * Control any 12 of the following settlements either by direct ownership or through vassals and military allies: Naggarond, Ancient City of Quintex, Har Ganeth, Couronne, Altdorf, Castle Drakenhof, The Oak of Ages, Miragliano, Skavenblight, Kislev, Hell Pit, Karaz-a-Karak, Karak Eight Peaks, Black Crag, Lahmia, Khemri, Itza, Hexoatl, Naggarond, Lothern, Gaean Vale, The Awakening, The Galleon's Graveyard, Sartosa *Construct the [[Court of the Everqueen]] * Defeat leaders of chaos (Archoen the Everchosen should be wounded) ==== Immortal Empires ==== ;Short Campaign Victory ;* Occupy, loot, raze, or sack 30 different settlements ;* Destroy the following factions: [[Scourge of Khaine]], [[Cult of Excess]], [[Seducers of Slaanesh]] ;Long Campaign Victory ;* Occupy, loot, raze, or sack 70 different settlements ;* Control all provinces of Ulthuan either by direct ownership or through vassals and military allies: Eataine, Northern Yvresse, Southern Yvresse, Saphery, Cothique, Avelorn, Chrace, Nagarythe, Ellyrion, Tiranoc, Caledor, Eagle Gate, Griffon Gate, Unicorn Gate, Phoenix Gate ;* Destroy the following factions: [[Naggarond]], [[Cult of Pleasure]], [[Hag Graef]], [[The Blessed Dread]], [[The Thousand Maws]] ==Strategy== The main starting enemy of Averlorn is the Dark Elves of the [[Scourge of Khaine]]. Defeating this faction and taking control of the [[Shrine of Khaine]] and the powerful [[Sword of Khaine]] are a priority. Wipe out the Dark Elves and then secure Ulthuan by force or by alliance/confederation with [[Tyrion]]. From there Avelorn can take the fight to [[Naggaroth]]. The army of Averlorn should evolve as soon as possible to include [[Dryads (High Elves)|Dryads]], [[Tree Kin (High Elves)|Tree Kin]] and [[Treeman (High Elves)|Treeman]] as melee infantry and Sisters of Averlorn as missile infantry. or just have a lord, a handmaiden, and the rest being Sisters of Avelorn. ( see Sisters of Avelorn page) ==Campaign Guide== {{#ev:youtube|jSalUsNmGxA}} {{Navbox factions tw2}} {{Navbox factions me}} {{navbox factions me2}} [[Category:Total War: Warhammer II High Elves factions]] [[Category:Immortal Empires factions]] [[es:Avelorn]]
Summary:
Please note that all contributions to the Total War: WARHAMMER Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Ficon
(
view source
)
Template:Infobox faction
(
view source
)
Template:Navbox2
(
view source
)
Template:Navbox factions me
(
view source
)
Template:Navbox factions me2
(
view source
)
Template:Navbox factions tw2
(
view source
)
Follow on IG
TikTok
Join Fan Lab