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Total War: Warhammer Wiki
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Call of the Beastmen
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{{Infobox DLC |image =Total War Warhammer Call of the Beastman.png |image size =500px |type =Race Pack |release date =28 July, 2016 |price usd =18.99 |price eur =17.49 |price gbp =13.99 |previous =[[Blood for the Blood God]] |next =[[The Grim and the Grave]] }} '''Call of the Beastmen''' is a Race Pack [[DLC]] for [[Total War: Warhammer]], released on 28th July, 2016. It adds the [[Beastmen]] as a playable race in both the [[Grand Campaign]] and a story campaign [[An Eye For An Eye]]. == Content == *New [[Beastmen]] Race in the [[campaign]], [[custom battles]] and [[multiplayer]]. *Two New Playable Legendary Lords: **[[Khazrak The One Eye]]. **[[Malagor the Dark Omen| Malagor The Dark Omen]]. *New β[[An Eye For An Eye]]β Story Campaign. *Hordes of New Unique Units, Monsters, Heroes, Magic and Game Features. *Beastmen have access to: **[[Horde]] campaign style. **[[The Dark Moon|Moon-cycle based unique events]]. **[[Lore of the Wild]] magic. **Spread [[Chaos Corruption]]. **[[Beast-Paths|Beast Paths]] travel system. **[[Ambush]] / [[Vanguard]] focused gameplay. **[[Bestial Rage]] mechanic which spawns Bray-Herd armies. Added for free, later in [[Total War: Warhammer]] *[[Morghur the Shadowgave]] legendary lord *[[Harpies (Beastmen)|Harpies]] unit Added for free in [[Total War: Warhammer II]] *[[Great Bray-Shaman]] lord *Complete overhaul of all the Beastmen campaign mechanics, and addition of extensive new features === Content Update === Several months after Call of the Beastmen was released, Beastmen received a free update alongside the [[Realm of the Wood Elves]] DLC. This free update added the new legendary lord [[Morghur the Corruptor]] as well as the new [[Harpies (Beastmen)|Harpies]] unit. == Trivia == === Jabberslyth, Ghorgon and "Charlemagnes" === Two notable Beastmen units that were not included in the DLC were the Jabberslyth and Ghorgon. These were large monster units unique to the Beastmen, which had models in the [[Warhammer]] tabletop game. CA's explanation for not including these units was that they would cost too much to model and animate. CA gave the example that the Jabberslyth would have cost as much to create as the entire art budget for the "Age of Charlemagne" DLC for Total War: Attila (a historical Total War game). This gave rise to a meme in the Total War community where "a charlemagne" became a unit of measurement for money, and players would ask how many charlemagnes something cost. The two monster units were finally added in the update [[The Silence & The Fury]]. {{Navbox DLC}} [[Category: DLC]]
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