Total War: WARHAMMER Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
General info
Warhammer I
Warhammer II
Warhammer III
DLC
Patches and updates
Campaign
Battle
Multiplayer
Legendary lords
Immortal Empires
The Realm of Chaos
Special buildings
Events
Items
Set piece battles
Races
The Empire
Dwarfs
Greenskins
Vampire Counts
Warriors of Chaos
Beastmen
Wood Elves
Bretonnia
Norsca
High Elves
Dark Elves
Lizardmen
Skaven
Tomb Kings
Vampire Coast
Kislev
Grand Cathay
Khorne
Nurgle
Tzeentch
Slaanesh
Chaos Undivided
Ogre Kingdoms
Chaos Dwarfs
Wiki affairs
Wiki rules
Community discussion
Understanding our infoboxes
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Total War: Warhammer Wiki
10,652
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
General info
Warhammer I
Warhammer II
Warhammer III
DLC
Patches and updates
Campaign
Battle
Multiplayer
Legendary lords
Immortal Empires
The Realm of Chaos
Special buildings
Events
Items
Set piece battles
Races
The Empire
Dwarfs
Greenskins
Vampire Counts
Warriors of Chaos
Beastmen
Wood Elves
Bretonnia
Norsca
High Elves
Dark Elves
Lizardmen
Skaven
Tomb Kings
Vampire Coast
Kislev
Grand Cathay
Khorne
Nurgle
Tzeentch
Slaanesh
Chaos Undivided
Ogre Kingdoms
Chaos Dwarfs
Wiki affairs
Wiki rules
Community discussion
Understanding our infoboxes
Editing
Cygor
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Cygor
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Infobox unit tw1 |image =wh_dlc03_bst_cygor.png |icon =wh_dlc03_bst_cygor_icon.png |race =Beastmen |faction = |type =Missile Monster |unit size =1 |general = |main = |melee = |ranged = |armor = |shield = |attributes ={{wh_dlc03_bst_inf_cygor_0 attributes}} |id =wh_dlc03_bst_inf_cygor_0 }} {{Quote|Plagued by visions, Cygors are cursed to see the Winds of Chaos. Naturally, this makes them mad and extremely dangerous.}} '''{{PAGENAME}}''' is a {{Beastmen race}} missile monster unit introduced in ''[[Total War: Warhammer]]'' with the [[Call of the Beastmen]] DLC. == Recruitment == *[[File:Construction.png]] Unlocked with: [[Ghorgon's Lair]], [[Great Herdstone]], [[Crag of the Cloven]], [[Bloodfeasters' Ruin]], [[Defiled Tournament Grounds]], [[Age of Desecration]], [[Fall of Man (Herdstone)|Fall of Man]], [[Great Herdstone of Cold]], [[Morrslieb's Eclipse]], [[Sepulchral Gate]], [[Scorched Oak]], [[Ruins of Urskoy]], [[Splintered Compass]] or [[Wasteland of Hashut]] == Summon == *[[File:wh_dlc03_spell_wild_savage_dominion.png|38px]] [[Savage Dominion]]/[[Savage Dominion (bound spell)]] == Description == Cygors are distant cousins of Minotaurs but, because they hail from the most tainted of all the realms of the Old World, they have diverged greatly from their kin. They are huge, hideously malformed giants, each possessed of a single eye in the centre of its forehead. Through this eye the Cygor is cursed to see not the material realm that mortals perceive, but the ever-shifting Winds of Chaos as they blow through and around the indistinct, ghostly shapes that populate their world. Assailed by such visions since birth, Cygors are all quite mad. The sheer size and ferocity of a Cygor is terrifying enough to mortals, but those who know of their terrible hunger fear them above all else. To the mage, a Cygor is utterly fearsome, for he knows that of all the warriors on the field of battle it is him alone the Cygor wishes to catch in its gnarled and calloused hands, his flesh it wants to tear apart, and his soul it must devour to slake its unending thirst. == Attribute == {{wh_dlc03_bst_inf_cygor_0 bulletpoints}} == Strategy == {{strategy}} ==== Defensive Army ==== The Beastmen army is usually best used for rushing down the enemy. The Cygor is ill-suited for a rush strategy as it is slow and its ranged power will be wasted. A Cygor is much better in a defensive army. If you are up against a faction that cannot beat a ranged battle with a Cygor it might be a powerful strategy to field a Cygor and an army of more defensive units such as Minotaurs (Shields), Bestigor Herd and Gor Herd (Shields). Just utilize the Cygors ranged power to force the enemy to come to you, them being forced to come to you will reduce their vigor. If they attempt to shoot down the Cygor with artillery, fire at their artillery with the Cygor, it is likely to win the engagement unless it is out numbered or up against an other large monster artillery. {{Navbox Beastmen units}} [[Category:Summons units]] [[Category:Call of the Beastmen units]] [[Category:Monster artillery]]
Summary:
Please note that all contributions to the Total War: WARHAMMER Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Attribute Magic Resistance
(
view source
)
Template:Attribute Siege Attacker
(
view source
)
Template:Attribute Soul Eater
(
view source
)
Template:Attribute Wounds
(
view source
)
Template:Attribute causes fear
(
view source
)
Template:Attribute causes terror
(
view source
)
Template:Attribute ignore trees
(
view source
)
Template:Beastmen race
(
view source
)
Template:Bulletpoint armour piercing
(
view source
)
Template:Bulletpoint large bst
(
view source
)
Template:Bulletpoint ranged attack
(
view source
)
Template:Bulletpoint terror
(
view source
)
Template:Dot
(
view source
)
Template:Infobox unit tw1
(
view source
)
Template:Melee weapons wh3
(
view source
)
Template:Navbox2
(
view source
)
Template:Navbox Beastmen units
(
view source
)
Template:Pagename nd
(
view source
)
Template:Quote
(
view source
)
Template:Ranged weapons wh3
(
view source
)
Template:Strategy
(
view source
)
Template:Tooltip
(
view source
)
Template:Unit armor
(
view source
)
Template:Unit armor wh3
(
view source
)
Template:Unit general
(
view source
)
Template:Unit main
(
view source
)
Template:Unit resistance wh3
(
view source
)
Template:Unit shield wh3
(
view source
)
Template:Unit sizes
(
view source
)
Template:Unit weapon
(
view source
)
Template:Wh2 main leather 50
(
view source
)
Template:Wh dlc03 bst cygor
(
view source
)
Template:Wh dlc03 bst cygor rock
(
view source
)
Template:Wh dlc03 bst inf cygor 0 attributes
(
view source
)
Template:Wh dlc03 bst inf cygor 0 bulletpoints
(
view source
)
Template:Wh dlc03 bst inf cygor 0 general
(
view source
)
Template:Wh dlc03 bst inf cygor 0 main
(
view source
)
Template:Wh dlc03 bst inf cygor 0 resistance
(
view source
)
Follow on IG
TikTok
Join Fan Lab