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Total War: Warhammer Wiki
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Dark Elves buildings
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Dark Elves buildings
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===Resource=== {| class="wikitable" style="width:100%;" ! width="15%" |Building ! width="10%" |Chain ! width="10%" |Tier ! width="40%" |Effect !Turns ! width="10%" |Cost ! width="20%" |Requirements |- !{{ficon|dark_elves_resource_salt.png|Brine Mining Pans (Dark Elves)}} ! rowspan="3" |Salt !I |{{effects description wh2_main_effect_building_recruitment_cost_reduction_def_resource_salt|-20}}{{effects description wh_main_effect_economy_gdp_industry|+100}}{{effects description wh_main_effect_region_resource_salt_production|+20}} |2 |800 | |- !{{ficon|dark_elves_resource_salt.png|Brine Mining Basin (Dark Elves)}} !II |{{effects description wh2_main_effect_building_recruitment_cost_reduction_def_resource_salt|-25}}{{effects description wh2_main_effect_building_unit_xp_levels_def_resource_salt|+1}}{{effects description wh_main_effect_economy_gdp_industry|+150}}{{effects description wh_main_effect_region_resource_salt_production|+30}} |3 |1600 | |- !{{ficon|dark_elves_resource_salt.png|Saltworks (Dark Elves)}} !III |{{effects description wh2_main_effect_building_recruitment_cost_reduction_def_resource_salt|-30}}{{effects description wh2_main_effect_building_unit_xp_levels_def_resource_salt|+2}}{{effects description wh2_main_effect_buildling_upkeep_reduction_def_resource_salt|-3}}{{effects description wh_main_effect_economy_gdp_industry|+200}}{{effects description wh_main_effect_region_resource_salt_production|+45}} |4 |3200 | |- !{{ficon|dark_elves_resource_animals.png|Exotic Animal Tamer (Dark Elves)}} ! rowspan="3" |Industry !I |{{effects description wh2_main_effect_building_recruitment_cost_reduction_def_resource_animals|-20}}{{effects description wh_main_effect_economy_gdp_industry|+100}}{{effects description wh_main_effect_region_resource_animals_production|+20}} |2 |800 | |- !{{ficon|dark_elves_resource_animals.png|Exotic Animal Pen (Dark Elves)}} !II |{{effects description wh2_main_effect_building_recruitment_cost_reduction_def_resource_animals|-25}}{{effects description wh2_main_effect_building_unit_xp_levels_def_resource_animals|+1}}{{effects description wh_main_effect_economy_gdp_industry|+150}}{{effects description wh_main_effect_region_resource_animals_production|+30}} |3 |1600 | |- !{{ficon|dark_elves_resource_animals.png|Exotic Animal Market (Dark Elves)}} !III |{{effects description wh2_main_effect_building_recruitment_cost_reduction_def_resource_animals|-30}}{{effects description wh2_main_effect_building_unit_xp_levels_def_resource_animals|+2}}{{effects description wh2_main_effect_buildling_upkeep_reduction_def_resource_animals|-3}}{{effects description wh_main_effect_economy_gdp_industry|+200}}{{effects description wh_main_effect_region_resource_animals_production|+45}} |4 |3200 | |- !{{ficon|dark_elves_resource_dyes.png|Cinnabar Mining Pit (Dark Elves)}} ! rowspan="3" |Dyes !I |{{effects description wh_main_effect_economy_gdp_industry|+100}}{{effects description wh_main_effect_region_resource_dyes_production|+20}} |2 |800 | |- !{{ficon|dark_elves_resource_dyes.png|Cinnabar Mine (Dark Elves)}} !II |{{effects description wh_main_effect_economy_gdp_industry|+150}}{{effects description wh_main_effect_region_resource_dyes_production|+30}} |3 |1600 | |- !{{ficon|dark_elves_resource_dyes.png|Dyemaker (Dark Elves)}} !III |{{effects description wh_main_effect_economy_gdp_industry|+200}}{{effects description wh_main_effect_region_resource_dyes_production|+45}} |4 |3200 | |- !{{ficon|dark_elves_resource_furs.png|Hunting Camp (Dark Elves)}} ! rowspan="3" |Furs !I |{{effects description wh_main_effect_economy_gdp_mining|+100}}{{effects description wh_main_effect_region_resource_furs_production|+20}} |2 |800 | |- !{{ficon|dark_elves_resource_furs.png|Hunting Lodge (Dark Elves)}} !II |{{effects description wh_main_effect_economy_gdp_mining|+150}}{{effects description wh_main_effect_region_resource_furs_production|+30}} |3 |1600 | |- !{{ficon|dark_elves_resource_furs.png|Tannery (Dark Elves)}} !III |{{effects description wh_main_effect_economy_gdp_mining|+200}}{{effects description wh_main_effect_region_resource_furs_production|+45}} |4 |3200 | |- !{{ficon|dark_elves_resource_gems.png|Gem Mineshaft (Dark Elves)}} ! rowspan="3" |Gems !I |{{effects description wh_main_effect_economy_gdp_culture|+300}}{{effects description wh_main_effect_region_resource_gem_production|+20}} |2 |800 | |- !{{ficon|dark_elves_resource_gems.png|Gem Mine (Dark Elves)}} !II |{{effects description wh_main_effect_economy_gdp_culture|+450}}{{effects description wh_main_effect_region_resource_gem_production|+30}} |3 |1600 | |- !{{ficon|dark_elves_resource_gems.png|Gemcutter's Workshop (Dark Elves)}} !III |{{effects description wh_main_effect_economy_gdp_culture|+600}}{{effects description wh_main_effect_region_resource_gem_production|+45}} |4 |3200 | |- !{{ficon|dark_elves_resource_gold.png|Gold Mining Pit (Dark Elves)}} ! rowspan="3" |Gold !I |{{effects description wh_main_effect_economy_gdp_industry|+600}} |3 |1000 | |- !{{ficon|dark_elves_resource_gold.png|Gold Mine (Dark Elves)}} !II |{{effects description wh_main_effect_economy_gdp_industry|+900}} |4 |2000 | |- !{{ficon|dark_elves_resource_gold.png|Gold Smelter (Dark Elves)}} !III |{{effects description wh_main_effect_economy_gdp_industry|+1200}} |5 |4000 | |- !{{ficon|dark_elves_resource_iron.png|Iron Mining Pit (Dark Elves)}} ! rowspan="3" |Iron !I |{{effects description wh2_main_effect_building_recruitment_cost_reduction_def_resource_iron|-20}}{{effects description wh_main_effect_economy_gdp_industry|+100}}{{effects description wh_main_effect_region_resource_iron_production|+20}} |2 |800 | |- !{{ficon|dark_elves_resource_iron.png|Iron Mines (Dark Elves)}} !II |{{effects description wh2_main_effect_building_recruitment_cost_reduction_def_resource_iron|-25}}{{effects description wh2_main_effect_building_unit_xp_levels_def_resource_iron|+1}}{{effects description wh_main_effect_economy_gdp_industry|+150}}{{effects description wh_main_effect_region_resource_iron_production|+30}} |3 |1600 | |- !{{ficon|dark_elves_resource_iron.png|Iron Smelter (Dark Elves)}} !III |{{effects description wh2_main_effect_building_recruitment_cost_reduction_def_resource_iron|-30}}{{effects description wh2_main_effect_building_unit_xp_levels_def_resource_iron|+2}}{{effects description wh2_main_effect_buildling_upkeep_reduction_def_resource_iron|-3}}{{effects description wh_main_effect_economy_gdp_industry|+200}}{{effects description wh_main_effect_region_resource_iron_production|+45}} |4 |3200 | |- !{{ficon|dark_elves_resource_marble.png|Sawyer (Dark Elves)}} ! rowspan="3" |Marble !I |{{effects description wh_main_effect_building_construction_cost_mod|-20}}{{effects description wh_main_effect_economy_gdp_industry|+100}}{{effects description wh_main_effect_region_resource_marble_production|+20}} |2 |800 | |- !{{ficon|dark_elves_resource_marble.png|Marble Quarry (Dark Elves)}} !II |{{effects description wh_main_effect_building_construction_cost_mod|-25}}{{effects description wh_main_effect_economy_gdp_industry|+150}}{{effects description wh_main_effect_region_resource_marble_production|+30}} |3 |1600 | |- !{{ficon|dark_elves_resource_marble.png|Stone Mason's Workshop (Dark Elves)}} !III |{{effects description wh_main_effect_building_construction_cost_mod|-30}}{{effects description wh_main_effect_economy_gdp_industry|+200}}{{effects description wh_main_effect_region_resource_marble_production|+45}} |4 |3200 | |- !{{ficon|dark_elves_resource_medicine.png|Herb Gatherer's Camp (Dark Elves)}} ! rowspan="3" |Medicine !I |{{effects description wh2_main_effect_building_recruitment_cost_reduction_def_resource_medicine|-20}}{{effects description wh_main_effect_force_all_campaign_replenishment_rate|+6}}{{effects description wh_main_effect_region_resource_medicine_production|+20}} |2 |800 | |- !{{ficon|dark_elves_resource_medicine.png|Exotic Hothouse (Dark Elves)}} !II |{{effects description wh2_main_effect_building_recruitment_cost_reduction_def_resource_medicine|-25}}{{effects description wh2_main_effect_building_unit_xp_levels_def_resource_medicine|+1}}{{effects description wh_main_effect_force_all_campaign_replenishment_rate|+8}}{{effects description wh_main_effect_region_resource_medicine_production|+30}} |3 |1600 | |- !{{ficon|dark_elves_resource_medicine.png|Alchemy Workshop (Dark Elves)}} !III |{{effects description wh2_main_effect_agent_recruitment_xp_def_death_hag|+1}}{{effects description wh2_main_effect_agent_recruitment_xp_def_khainite_assassin|+1}}{{effects description wh2_main_effect_building_recruitment_cost_reduction_def_resource_medicine|-30}}{{effects description wh2_main_effect_building_unit_xp_levels_def_resource_medicine|+2}}{{effects description wh2_main_effect_buildling_upkeep_reduction_def_resource_medicine|-3}}{{effects description wh_main_effect_force_all_campaign_replenishment_rate|+12}}{{effects description wh_main_effect_region_resource_medicine_production|+45}} |4 |3200 | |- !{{ficon|dark_elves_resource_obsidian.png|Obsidian Quarry (Dark Elves)}} ! rowspan="3" |Obsidian !I |{{effects description wh_main_effect_economy_gdp_industry|+100}}{{effects description wh_main_effect_region_resource_obsidian_production|+20}} |2 |800 | |- !{{ficon|dark_elves_resource_obsidian.png|Obsidian Trinket Maker (Dark Elves)}} !II |{{effects description wh_main_effect_economy_gdp_industry|+150}}{{effects description wh_main_effect_region_resource_obsidian_production|+30}} |3 |1600 | |- !{{ficon|dark_elves_resource_obsidian.png|Obsidian Amulet Carver (Dark Elves)}} !III |{{effects description wh2_main_effect_agent_recruitment_xp_def_sorceress|+1}}{{effects description wh_main_effect_economy_gdp_industry|+200}}{{effects description wh_main_effect_region_resource_obsidian_production|+45}} |4 |3200 | |- !{{ficon|dark_elves_resource_pasture.png|Grazing Pastures (Dark Elves)}} ! rowspan="3" |Pastures !I |{{effects description wh2_main_effect_building_recruitment_cost_reduction_def_resource_pastures|-20}}{{effects description wh_main_effect_force_all_campaign_replenishment_rate|+4}}{{effects description wh_main_effect_province_growth_building|+30}} |2 |800 | |- !{{ficon|dark_elves_resource_pasture.png|Livestock Pens (Dark Elves)}} !II |{{effects description wh2_main_effect_building_recruitment_cost_reduction_def_resource_pastures|-25}}{{effects description wh2_main_effect_building_unit_xp_levels_def_resource_pastures|+1}}{{effects description wh_main_effect_force_all_campaign_replenishment_rate|+6}}{{effects description wh_main_effect_province_growth_building|+40}} |3 |1600 | |- !{{ficon|dark_elves_resource_pasture.png|Cattle Ranch (Dark Elves)}} !III |{{effects description wh2_main_effect_building_recruitment_cost_reduction_def_resource_pastures|-30}}{{effects description wh2_main_effect_building_unit_xp_levels_def_resource_pastures|+2}}{{effects description wh2_main_effect_buildling_upkeep_reduction_def_resource_pastures|-3}}{{effects description wh_main_effect_force_all_campaign_replenishment_rate|+8}}{{effects description wh_main_effect_province_growth_building|+50}} |4 |3200 | |- !{{ficon|dark_elves_resource_pottery.png|Clay Pit (Dark Elves)}} ! rowspan="3" |Pottery !I |{{effects description wh_main_effect_economy_gdp_industry|+100}}{{effects description wh_main_effect_region_resource_pottery_production|+20}} |2 |800 | |- !{{ficon|dark_elves_resource_pottery.png|Pottery Maker (Dark Elves)}} !II |{{effects description wh_main_effect_economy_gdp_industry|+150}}{{effects description wh_main_effect_region_resource_pottery_production|+30}} |3 |1600 | |- !{{ficon|dark_elves_resource_pottery.png|Kilns (Dark Elves)}} !III |{{effects description wh_main_effect_economy_gdp_industry|+200}}{{effects description wh_main_effect_region_resource_pottery_production|+45}} |4 |3200 | |- !{{ficon|dark_elves_resource_spices.png|Spice Market (Dark Elves)}} ! rowspan="3" |Spices !I |{{effects description wh_main_effect_economy_gdp_industry|+100}}{{effects description wh_main_effect_region_resource_spices_production|+20}} |2 |800 | |- !{{ficon|dark_elves_resource_spices.png|Spice Trading Post (Dark Elves)}} !II |{{effects description wh_main_effect_economy_gdp_industry|+150}}{{effects description wh_main_effect_region_resource_spices_production|+30}} |3 |1600 | |- !{{ficon|dark_elves_resource_spices.png|Eastern Bazaar (Dark Elves)}} !III |{{effects description wh_main_effect_economy_gdp_industry|+200}}{{effects description wh_main_effect_region_resource_spices_production|+45}} |4 |3200 | |- !{{ficon|dark_elves_resource_wine.png|Orchards (Dark Elves)}} ! rowspan="3" |Wine !I |{{effects description wh_main_effect_public_order_base|+3}}{{effects description wh_main_effect_region_resource_wine_production|+20}} |2 |800 | |- !{{ficon|dark_elves_resource_wine.png|Vineyard (Dark Elves)}} !II |{{effects description wh_main_effect_public_order_base|+4}}{{effects description wh_main_effect_region_resource_wine_production|+30}} |3 |1600 | |- !{{ficon|dark_elves_resource_wine.png|Vintner (Dark Elves)}} !III |{{effects description wh_main_effect_public_order_base|+5}}{{effects description wh_main_effect_region_resource_wine_production|+45}} |4 |3200 | |- !{{ficon|dark_elves_resource_wood.png|Woodman's Hut (Dark Elves)}} ! rowspan="3" |Timber !I |{{effects description wh2_main_effect_building_recruitment_cost_reduction_def_resource_wood|-20}}{{effects description wh_main_effect_economy_gdp_industry|+100}}{{effects description wh_main_effect_region_resource_timber_production|+20}} |2 |800 | |- !{{ficon|dark_elves_resource_wood.png|Timber Mill (Dark Elves)}} !II |{{effects description wh2_main_effect_building_recruitment_cost_reduction_def_resource_wood|-25}}{{effects description wh2_main_effect_building_unit_xp_levels_def_resource_wood|+1}}{{effects description wh_main_effect_economy_gdp_industry|+150}}{{effects description wh_main_effect_region_resource_timber_production|+30}} |3 |1600 | |- !{{ficon|dark_elves_resource_wood.png|Lumberyard (Dark Elves)}} !III |{{effects description wh2_main_effect_building_recruitment_cost_reduction_def_resource_wood|-30}}{{effects description wh2_main_effect_building_unit_xp_levels_def_resource_wood|+2}}{{effects description wh2_main_effect_buildling_upkeep_reduction_def_resource_wood|-3}}{{effects description wh_main_effect_economy_gdp_industry|+200}}{{effects description wh_main_effect_region_resource_timber_production|+45}} |4 |3200 | |}
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