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The weight of their ancestry is carried with them, skewering all-comers on their bloody lances.

Dragon Princes are a High Elves High Elves melee cavalry unit introduced in Total War: Warhammer II.

Recruitment[ | ]

Description[ | ]

Long ago, Ulthuan was dominated by the valorous deeds and wise rule of Caledor's Dragon Princes. Now, the royal bloodline has faded, and the power of Dragons has diminished, but Caledor's pride still shines bright. Where they once rode Dragons, today they ride to war upon swift horses. Both mount and rider wear crested ithilmar armour whose style echoes that of the Dragons riders of old. This Dragon armour is forged in the heart of Vaul's Anvil, where ancient enchantments are bound into the cooling ithilmar, ensuring that no lesser flame than the fires of Vaul can offer harm to the armour or its wearer.

Attributes[ | ]

  • Shock cavalry Shock Cavalry
  • Armoured & Shielded: Armoured units can block damage from any source apart from Modifier icon armour piercingArmour-Piercing damage. Modifier icon shieldShields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Dragon Armour: Fire attacks cannot harm the wearer of this enchanted, volcano-forged armour.
  • Martial Mastery: A rigorous selection process and relentless training have turned this unit into the perfect fighting machine. This effect is lost, however, if the unit is badly damaged.

Unit Abilities[ | ]

Passive Abilities[ | ]

Strategy[ | ]

Everything Silver Helms do, Dragon Princes do slightly better. They are still best used to charge enemy infantry in the rear or run down missile and artillery units but their very heavy armor combined with physical resistance and a gargantuan charge bonus make them much more durable and even deadlier. In cavalry vs cavalry engagements, they will eventually lose to elite anti-large cavalry (Demigryph Knights with halberds, Blood Knights or Grail Knights) but not before giving them the fight of their life.

They benefit heavily from the combat stat benefits of Martial Mastery, meaning they should be supported by healing magic to keep them above 25% health for as long as possible..

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