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Balefiends revel in the instability they create between worlds, urging the Dark Gods to favour the Fimir once again.

Fimir Balefiend (Shadows) is a World Walkers Norsca Hero unit introduced in Total War: Warhammer with Norsca (DLC).

Recruitment[ | ]

Description[ | ]

A millennia ago, amphibious humanoids known as the Fimir were favoured by the Chaos Gods. Then, as the Gods turned their attentions to the more vibrant and amusing race of man, the Fimir were abandoned. Having since existed in reclusion, they now have a common cause with the Norscan tribes, doing the bidding of the Ruinous Powers as way of regaining their favour. Their mysterious Balefiends wield a powerful magic that appears crude and ritualistic to outsiders, but is incredibly potent. They spend prolonged periods away from the swamps, harvesting power from daemons to destabilise the barrier between the mortal world and the Realm of Chaos.

Attributes[ | ]

  • Wh dlc05 wef lore shadow Wizard
  • Spellcaster: This unit can cast spells.
  • Armoured: Armoured units can block damage from any source apart from Modifier icon armour piercingArmour-Piercing damage.

Spells[ | ]

Campaign Abilities[ | ]

Embed Hero[ | ]

  • Replenishment Replenish Troops

Constant Local Effect[ | ]

  • Growth Stimulate Growth

Target[ | ]

  • Settlement
  • Siege attack Damage Building
  • Hero
  • Wound time Wound
  • Army
  • Replenishment Hinder Replenishment

Character Abilities[ | ]

Items (Multiplayer)[ | ]

Talent Tree[ | ]

Strategy[ | ]

Click here to add a strategy!

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