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Total War: Warhammer Wiki
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Foot Squires
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Foot Squires
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{{Infobox unit tw1 |image =wh_dlc07_brt_foot_squires.png |icon = infantry sword great.png |race =Bretonnia |type =Melee Infantry |general = |main = |melee = |ranged = |armor = |shield = |attributes ={{wh_dlc07_brt_inf_foot_squires_0 attributes}} |unit size = Small: 30<br>Medium: 60<br>Large: 90<br>Ultra: 120 |id =wh_dlc07_brt_inf_foot_squires_0 }}{{Quote|Every Squire dreams of becoming a Knight, and every Knight dreams of having a better Squire...}} '''{{PAGENAME}}''' are a {{Bretonnia race}} melee infantry unit introduced in ''[[Total War: Warhammer]]'' with [[Bretonnia (DLC)]]. == Recruitment == *[[File:Construction.png]] Unlocked with: [[Royal Barracks (Bretonnia)|Royal Barracks]] or [[Shrine of Manann]] ==Description== Serving their Knightly masters in both times of peace and war, Squires are effectively errand boys for their Lord, fulfilling menial or unsavoury tasks that their masters would prefer to delegate. Yet in battle, they fight with every ounce of skill and ferocity that their training has given them, using their two-handed blades to cleave through all foes in the name of the Lady, Bretonnia, and their Lordβs glory. For a Squire, every battle is a chance to perform some great deed or service to his master; it is his only chance β albeit a miniscule one β to be elevated to Knighthood. ==Attributes== {{wh_dlc07_brt_inf_foot_squires_0 bulletpoints}} ==Strategy== {{strategy}} Foot Squires are the Bretonnian [[Greatswords|Greatsword]], but not as good. For the weak infantry of Bretonnia they are a solid upgrade, gaining significant armour and leadership over Men at Arms. Their armour piercing is great and their bonus vs. infantry makes them adept at taking down or at least dealing significant damage to armoured infantry. That being said their Melee stats are pretty bad. This means that they should stick to fighting infantry, where they get their combat bonus, and should be supported using Knights or magic if you want them to win an engagement. foot Squires will deal damage and hold the line for a bit, but unlike Greatswords they won't win the day on their own. They require Knights or other elements to win that battle. {{Navbox Bretonnia units}} [[Category:Total War: Warhammer units]] [[Category:Bretonnia units]] [[Category:Bretonnia melee infantry units]]
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