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Invocation of Vaul

The Invocation of Vaul dilemma.

Rites should not be confused with rituals for the Eye of the Vortex.

These are the rites available to High Elves factions in the campaign mode of Total War: Warhammer II.

Invocation of Hoeth

Lord of Wisdom, God of Learning and Sorcery. Those who invoke him gain precious insight and may divine the Winds of Magic."

Cost: 2000 money, Cooldown: 20 turns, Duration: 5 turns

  • Experience gain: 50% for Mages and Loremasters of Hoeth
  • Experience per turn: +200 for Mages and Loremasters of Hoeth
  • Winds of Magic power reserve: +30
  • Hero action success chance: +40% for Mages and Loremasters of Hoeth

Invocation of Asuryan

The Creator, greatest upon the Mandala; his name alone can calm princes, tame courts and embolden all.

Cost: 2000 money, Cooldown: 20 turns, Duration: 5 turns

Invocation of Isha

The Mother Godess, purity is her virtue. The tears she weeps for her children can cleanse the land of any taint.

Cost: 4000 money, Cooldown: 40 turns, Duration: 10 turns

Invocation of Vaul

The Maker, patron of Elven smiths. Items bearing his mark are the greatest of their kind. Cost: 1500 money, Cooldown: 30 turns, Duration: 10 turns

  • A dilemma will appear, allowing the player to choose 1 of 4 powerful items. The items presented are randomly selected from the pool of High Elf crafted items.
  • Recruitment cost: -10% for Swordmasters of Hoeth, White Lions of Chrace, Phoenix Guard and Dragon Princes units
  • Armour: +5 for Swordmasters of Hoeth, White Lions of Chrace, Phoenix Guard and Dragon Princes units
  • Unit experience: +2 for Swordmasters of Hoeth, White Lions of Chrace, Phoenix Guard and Dragon Princes unit recruits
  • Army Ability: Vaul's Hammer during siege battles

Invocation of Lileath

This rite replaces the Invocation of Hoeth for the Avelorn faction.

The patron of seers and prophets, she is prayed to for clarity, prophecy and foresight.

Cost: 2000, Cooldown: 15 turns, Duration: 5 turns

Invocation of Morai-Heg

This rite replaces the Invocation of Hoeth for the Nagarythe faction.

The Elven Goddess of Fate and Death. Within her rune pouch she holds the fate of all creatures on the mortal plane.

Cost: 2500, Cooldown: 15 turns

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