Total War: WARHAMMER Wiki
Advertisement

Icon wh main lore lil waaaghThe Lore of the Little Waaagh! is a lore of magic introduced in Total War: Warhammer. It is unique to the Greenskins Greenskins race.

Lore Attribute[ | ]

Icon rarity common small Sneaky Stealin'[ | ]

Goblin Shamans are sneaky and will steal away the power from the enemy Wizard, cackling maniacally while doing so!
Wh main lore passive sneaky stealin Passive AbilityThis ability targets enemies

Little Waaagh!

Type Icon spell hex of the windsHex of the Winds
Target Enemy
Power Recharge -40%
Effect range Map-wide
Duration 25 seconds
Affected units Affects enemies in range(max: 1)
Enabled if Casting
Arrow increase 1 Triggers when casting spell

Spells[ | ]

Icon rarity common small Sneaky Stabbin'[ | ]

The targets of this spell are driven to go right after "hurty bitz" or sneak up on opponents at unexpected angles.
Wh main spell lil waaagh sneaky stabbin SpellThis ability targets allies or self

Little Waaagh!

Cost 4 Winds
Type Icon spell augmentAugment
Target Self, Ally
Modifier icon armour piercing Armour-Piercing Weapon Damage +25%
Melee character Melee Attack +24
Range 200 metres
Duration 40 seconds
Cooldown 28 seconds
Affected units Affects allies in range(max: 1)

Icon rarity common small Vindictive Glare[ | ]

Green bolts of purest spite burst forth from the Shaman and streak towards the enemy.
Wh main spell lil waaagh vindictive glare SpellThis ability targets enemies

Little Waaagh!

Cost 4 Winds
7 Winds (Overcast)
Type Icon spell magic missilesMagic Missiles
Target Enemy
Ranged Damage 90 (27%Modifier icon armour piercing ranged) Modifier icon magical
90 (72%Modifier icon armour piercing ranged) Modifier icon magical (Overcast)
Explosive Damage 80 (31%Icon Stat Explosive Armour Piercing Damage)
80 (68%Icon Stat Explosive Armour Piercing Damage) (Overcast)
Number of projectiles 5

Range

250 metres
Cooldown 29 seconds
Miscast chance 50% (Overcast)
Ua winds of magic upgraded icon Increased number of missiles
Ua winds of magic upgraded icon Increased Modifier icon armour piercingarmour-piercing weapon damage
Arrow increase 1 Causes moderate Modifier icon magicalmagical
Arrow increase 1 Good against large combatants
Arrow increase 1 Good against armour
Arrow increase 1 Strong vs a single combatant

Ua arrow decrease 1 Requires line of sight to the target

Icon rarity uncommon small Gork'll Fix It[ | ]

The Shaman points a bony finger at a nearby enemy, cursing them in the name of Gork.
Wh main spell lil waaagh gorkll fix it SpellThis ability targets enemies

Little Waaagh!

Cost 6 Winds
Type Icon spell hexHex
Target Enemies
Icon stat speed Speed -45%
Icon stat speed Charge Speed -45%
Icon stat charge bonus Charge Bonus -20%
Range 200 metres
Effect range 35 metres
Duration 24 seconds
Cooldown 43 seconds
Affected units Affects enemies in range(all)

Icon rarity uncommon small Itchy Nuisance[ | ]

By vigorously scratching his armpits - cackling maniacally as he does so - the Shaman projects painful chafing onto a nearby foe.
Wh main spell lil waaagh itchy nuisance SpellThis ability targets enemies

Little Waaagh!

Cost 8 Winds
Type Icon spell hexHex
Target Enemies
Icon Stat Damage Base Base Weapon Damage -30%
Melee character Melee Attack -24
Range 200 metres
Effect range 35 metres
Duration 25 seconds
Cooldown 44 seconds
Affected units Affects enemies in range(all)

Icon rarity rare small Night Shroud[ | ]

The Shaman throws a black-capped nightshade mushroom into the air, which bursts into a cloud of murky darkness.
Wh main spell lil waaagh night shroud SpellThis ability targets allies or self

Little Waaagh!

Cost 8 Winds
14 Winds (Overcast)
Type Icon spell hidingHiding
Target Self, Allies
Attribute stalk Stalk
Unspottable Unspottable
Range 200 metres
Effect range 35 metres
55 metres (Overcast)
Duration 16 seconds
Cooldown 29 seconds
Miscast chance 50% (Overcast)
Affected units Affects allies in range(all)
Ua winds of magic upgraded icon Increased effect area

Icon rarity rare small Curse of Da Bad Moon[ | ]

With a chilling howl, the Shaman summons a great pale moon with a leering goblinoid face and large, tusk-like fangs.
Wh main spell lil waaagh curse of da bad moon Spell

Little Waaagh!

Cost 11 Winds
16 Winds (Overcast)
Type Icon spell vortexVortex
Target Ground, All
Damage Per Second 14 (0%Modifier icon armour piercing) Modifier icon magical
Duration 22 seconds
44 seconds (Overcast)
Radius 7 metres
Movement Speed 3m/s
Contact Da Nasty Curse!
Range 150 metres
Duration 22 seconds
44 seconds (Overcast)
Cooldown 47 seconds
Miscast chance 50% (Overcast)
Ua winds of magic upgraded icon Extended effect duration
Arrow increase 1 Medium, randomly-moving area of effect
Arrow increase 1 Strong vs multiple units
Da Nasty Curse! (22s)
  • Icon stat speed Speed: -25%
  • Icon stat defence Melee Defence: -24
  • Icon stat armour Armour: -30

Units[ | ]

Daemons of Chaos[ | ]

Greenskins[ | ]

Tzeentch[ | ]

Warriors of Chaos[ | ]

Strategy[ | ]

Click here to add a strategy!

  • Sneaky Stealin' is nice for limiting enemy magic, however it is difficult to know how truly effective it is because you never see the enemies Winds of Magic. If you are going up a faction that relies on magic like Vampire Counts or Vampire Coast, this may be a good attribute to take.
  • Vindictive Glare is a cheap spell that is good for sniping enemy lords or other large monsters.
  • Sneaky Stabbin is good for boosting the generally low armour piercing of Greenskin units as well as a sizable melee attack boost.
  • Itchy Nuisance is similar but debuffs an enemy's damage instead. Both are good and useful in key engagements.
  • Gork'll Fix it is a good debuff spell for lowering speed and reducing Vigour of a unit. A bit of a niche spell, but good for catching a fast enemy.
  • Night Shroud is a niche spell for sneaking around the battlefield, good for hiding a key unit or a surprise flank on a vulnerable enemy. It can be used very creatively, but is incredible.
  • Curse of Da Bad Moon is the most direct spell in the Lore and is costly, but does a lot of damage. It also inflicts a nasty Contact Effect that reduces enemy combat effectiveness for a long time.

Lore Attributes

  • The Wild Heart improve to recharge rate boosts regen by .075. This is half of Life Leeching (Lore of Death) and Power of Da Waaagh! (Lore of Big Waaagh!) which improve regen by .15. This makes sense as Wild Heart also improves power reserves by 10 winds. What is also interesting is that Sneaky Stealin (Lore of Little Waagh!) reduced recharge rates also does .075. This means that if Wild Heart and Sneaky Stealin' were active at the same time they would cancel each other out. Whereas Sneaky Stealin would only halve the effectiveness of the other two mentioned above.
  • Source: https://twwstats.com/abilities?q=&right=2049963969484436867


Magic
Advertisement