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Total War: Warhammer Wiki
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Royal Hippogryph Knights
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Royal Hippogryph Knights
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== Strategy == {{Strategy}} Royal Hippogryph Knights are extremely powerful and are Bretonnia's most expensive flying unit. Considering the cost increase compared to [[Royal Pegasus Knights]] in both multiplayer and campaign, a comparative analysis will be helpful: * Royal Hippogryph Knights are monstrous cavalry with far higher mass and health per model, but far fewer models per unit. * They have a slightly higher Melee Attack, making them the best flying melee fighters on Bretonnia's roster (in terms of stats). * They cause terror and fear, which is very useful against low-leadership factions. * They have significant armour-piercing damage. * They do not have the benefit of a shield which the Royal Pegasus Knights have and should therefore be particularly wary of enemy missile fire. * They lack the Bonus vs. Large of the Royal Pegasus Knights. * They are quite fast, but not as fast as the Royal Pegasus Knights. These differences mean the Hippogryphs are more of a generalist unit than the Pegasi, which excel at the more specific task of hunting down enemy large units. Although the Royal Pegasus Knights benefit from a Bonus vs. Large and are therefore very efficient for this role, the Hippogryphs may still objectively (but likely less cost-effectively) outperform the Pegasi against well-armoured large units due to the massive difference in armour-piercing damage. However, the fear/terror plus the mass of the Hippogryphs makes them particularly effective at dispersing groups of enemy infantry then flying out before they get caught. Their very high Weapon Strength, most of which is armour-piercing, also enables one-hit kills against most infantry and makes them generally very effective against amoured foes. Royal Hippogryph Knights also synergize better with the [[Lore of Life]] than the Pegasi do due to their higher health per model (when a model dies it can no longer receive healing, so the higher health per model of the Hippogryphs means they are more effectively able to heal before death). One could also use the [[Lore of Heavens]] to debuff enemy flying units when going up against factions like Dark Elves, High Elves, or the Empire, but it is unlikely this unit will need much help. {{Navbox Bretonnia units}}
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