Total War: WARHAMMER Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
General info
Warhammer I
Warhammer II
Warhammer III
DLC
Patches and updates
Campaign
Battle
Multiplayer
Legendary lords
Immortal Empires
The Realm of Chaos
Special buildings
Events
Items
Set piece battles
Races
The Empire
Dwarfs
Greenskins
Vampire Counts
Warriors of Chaos
Beastmen
Wood Elves
Bretonnia
Norsca
High Elves
Dark Elves
Lizardmen
Skaven
Tomb Kings
Vampire Coast
Kislev
Grand Cathay
Khorne
Nurgle
Tzeentch
Slaanesh
Chaos Undivided
Ogre Kingdoms
Chaos Dwarfs
Wiki affairs
Wiki rules
Community discussion
Understanding our infoboxes
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Total War: Warhammer Wiki
10,652
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
General info
Warhammer I
Warhammer II
Warhammer III
DLC
Patches and updates
Campaign
Battle
Multiplayer
Legendary lords
Immortal Empires
The Realm of Chaos
Special buildings
Events
Items
Set piece battles
Races
The Empire
Dwarfs
Greenskins
Vampire Counts
Warriors of Chaos
Beastmen
Wood Elves
Bretonnia
Norsca
High Elves
Dark Elves
Lizardmen
Skaven
Tomb Kings
Vampire Coast
Kislev
Grand Cathay
Khorne
Nurgle
Tzeentch
Slaanesh
Chaos Undivided
Ogre Kingdoms
Chaos Dwarfs
Wiki affairs
Wiki rules
Community discussion
Understanding our infoboxes
Editing
Settlement options
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Settlement options
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
'''Settlement options''' are options that players can pick after capturing a [[settlement]] on the [[campaign map]], or when moving an [[army]] into a [[ruin]]. Settlement options can differ depending on which [[race]] you are playing. "'''Razing'''" and "'''sacking'''" both redirect here. Please see below for what these options do. Settlement options should not be confused with [[post-battle options]]. ==Captured Settlement== ===Standard=== Some or all of these options are available to many different races. {| class="wikitable" !colspan="2"|[[The Empire]], [[Dwarfs]], [[Vampire Counts]], [[High Elves]], [[Lizardmen]], [[Dark Elves]] use only these: |- !Option !Effect |- !Occupy |Occupies the settlement.<br>Reduces [[public order]] temporarily (-10 flat reduction, and then a further -3 which reduces by -1 each turn). |- !Loot and Occupy |Occupies the settlement.<br>Increases the [[treasury]] moderately.<br>-30 public order flat, and then a further -10 which reduces by -1 per turn.<br>Increases [[Sacrificial offerings]] ([[Cult of Sotek]] only) |- !Sack |Increases the treasury greatly.<br>Army cannot also raze in the same turn. |- !Raze |Increases the treasury moderately.<br>Destroys the settlement turning it into [[ruins]]. |- |} ===Bretonnia=== {| class="wikitable" !colspan="2"|[[Bretonnia]] |- !Option !Effect |- !Occupy |Same as standard. |- !Sack |Increases the treasury greatly.<br>Army cannot also raze in the same turn.<br>Reduces [[File:Brt_Amber.png]][[chivalry]]. |- !Raze |Same as standard. |- |} ===Greenskins=== {{outdated|total waaagh! update may have changed these, needs checking}} {| class="wikitable" !colspan="2"|[[Greenskins]] |- !Option !Effect |- !Occupy |Same as standard. |- !Sack |Same as standard. |- !Loot and Occupy |Same as standard. |- !Raze |Increases the treasury moderately.<br>Destroys the settlement turning it into [[ruins]].<br>When Greenskins raze a settlement, it leaves behind harmful [[vandalism]] buildings. |- |} ===Warriors of Chaos=== '''Total War: Warhammer III''' {| class="wikitable" !colspan="2"|[[Warriors of Chaos (Total War: Warhammer III)]] settlement options |- !Option !Effect |- !Occupy and Vassalise<br>(Only for [[Dark Fortresses]] which are Norscan capitals) | * Unit [[replenishment]] * -10 control * -5 province instability * [[File:Souls.png]][[Souls]] gained (except when settlement was controlled by [[Khorne]], [[Nurgle]], [[Slaanesh]], [[Tzeentch]] or [[Daemons of Chaos]]). * Associated Norscan faction becomes your [[vassal]] |- !Occupy<br>(minor settlements, or Dark Fortresses which are NOT Norscan capitals) | * Unit [[replenishment]] * -10 control * -5 province instability * [[File:Souls.png]][[Souls]] gained |- !Raze | * Increases the treasury (favour) moderately. * [[File:Souls.png]][[Souls]] gained (except when settlement was controlled by [[Khorne]], [[Nurgle]], [[Slaanesh]], [[Tzeentch]] or [[Daemons of Chaos]]). * Destroys the settlement turning it into [[ruins]]. |- !Sack | * Increases the treasury (favour) greatly. * -10 province instability * '''Sacrificed Captives:''' ** ''A mass sacrifice of captives hones the warriors' blades.'' ** Turns remaining: 1 ** Unit [[experience]]: +100 |- !Gift to Vassal | * Gives the settlement to one of your vassals * Province instability -10 * Treasury increased * Unit replenishment |- !Subjugate<br>(When you take the last settlement of a [[Chaos]]-aligned faction) | * The faction retains their settlement, but becomes your vassal * [[Souls]] gained * Unit replenishment |- |} '''TWW1 and TWW2''' {| class="wikitable" !colspan="2"|[[Warriors of Chaos (TWW1 & TWW2)]] settlement options |- !Option !Effect |- !Sack |Same as standard. |- !Raze |Increases the treasury moderately.<br>Destroys the settlement turning it into [[ruins]].<br>This also creates a [[Chaos Portal]] which spreads [[Chaos Corruption]]. |- ![[Awaken the Tribes|Awaken Tribe]] |See Awaken the Tribes page |- |} ===Beastmen=== {| class="wikitable" !colspan="2"|[[Beastmen]] (TWW1) |- !Option !Effect |- !Loot & Raze |Razes settlement, turning it into [[ruins]]<br>Increases [[Total Favour]] (treasury). |- !Raze & Defile |Razes settlement, turning it into ruins.<br>Erects a [[Herdstone]] or [[Beastmen Totem]] which gives +100 [[Chaos Corruption]].<br>Gives +8 [[Horde Growth]] |- |} {| class="wikitable" !colspan="2"|[[Beastmen]] (TWW2 onwards) |- !Option !Effect |- !Raise Herdstone |Raise a [[Herdstone]] here, marking nearby regions as part of a Blood-ground. Herdstones require the Herdstone Shard resource to construct, and cannot be constructed in existing Blood-grounds. * Conquest penalty -10 public order * Provincial instability -5 public order, reduces by -1 per turn * -1 Herdstone Shards |- !Raze & Advance |Take only the prizes, then advance forwards. * Treasury increased * Raze (1 turns) ** ''Destroying its enemies has strengthened this horde.'' ** Casualty [[replenishment]] rate +10% ** Allows for a moderate amount of additional movement. |- !Loot & Raze |Revel in the destruction and take everything you can! * Treasury increased * Raze (1 turn) ** ''Destroying its enemies has strengthened this horde.'' ** [[Bestial Rage]] +10 ** Allows for a small amount of additional movement |- |} ===Wood Elves=== {{outdated}} {{expand}} {| class="wikitable" !colspan="2"|[[Wood Elves]] |- !Option !Effect |- !Occupy |Occupies settlement.<br>Only available for [[forest settlements]] inside [[Athel Loren]]. |- !Seeding |Occupies settlement, creates an [[Asrai Lookout]].<br>''Only available for settlements outside Athel Loren.'' |- !Raze |Same as standard. |- |} [[Healthland]]: * Occupy Heathland (Occupy) ** Conquest penalty public order -30 ** Provincial instability public order -10, deteriorating at -1 per turn ** Treasury increased ** Units replenished ** Secure Borders (Forest Health icon), Turns remaining 1, The forests always sense the threat of hostile neighbours. When such threats are abated, they thrive. * Sack ** Provincial instability public order -10, deteriorating at -1 per turn ** Treasury increased ** Units replenished * Clear Heathland ** Treasury increased ** Ashen Feriliser (Forest Health icon), Turns remaining 1, the pulverized remains of the settlement and its deceased denizens nourish the Worldroots and bring life to the nearby Magical Forest. Forest Health +5 to local Magical Forest, +1 per turn to local Magical Forest while settlement remains razed ===Norsca=== {| class="wikitable" !colspan="2"|[[Norsca]] |- !Option !Effect |- !Occupy |Occupies settlement.<br>''Only available for [[racial capital]]s, [[port]]s and settlements in [[Norsca (region)|Norsca]].'' |- !Sack |Same as standard. |- !Subjugate |Available when defeating the leader of an enemy [[Norscan Tribes]] faction in battle and taking their capital settlement.<br>Makes the faction your [[vassal]].<br>[[Post-battle options#Norsca|Enslaves the captives]], if any. ---- In [[TWW2]], rather than this option, you will instead get a dilemma: [[Warlord Defeated]], [[Throgg Defeated]] or [[Wulfrik Defeated]]. |- !Raze for the Serpent |Razes settlement and puts [[Serpent monument]], giving [[allegiance]] with the Serpent.<br>+6 favour with the Serpent, -2 favour with each of the other Gods. |- !Raze for the Eagle |Razes settlement and puts [[Eagle monument]], giving allegiance with the Eagle.<br>+6 favour with the Eagle, -2 favour with each of the other Gods. |- !Raze for the Crow |Razes settlement and puts [[Crow monument]], giving allegiance with the Crow.<br>+6 favour with the Crow, -2 favour with each of the other Gods. |- !Raze for the Hound |Razes settlement and puts [[Hound monument]], giving allegiance with the Hound.<br>+6 favour with the Hound, -2 favour with each of the other Gods. |- |} ===Tomb Kings=== {| class="wikitable" !colspan="2"|[[Tomb Kings]] |- !Option !Effect |- !Occupy |Occupies the settlement.<br>Reduces public order temporarily (-10 flat reduction, and then a further -10 which reduces by -1 each turn).<br>Provides [[File:Canopic jars.png]][[Canopic jars]].<br>Can be done by a [[Ptra's Necrotect]] hero, who can occupy at a higher level. |- !Sack |Increases [[Treasury]]<br>Provides [[unit replenishment]]<br>Decreases public order for the enemy |- !Raze |Razes settlement, turning it into [[ruins]].<br>Increases treasury<br>Provides [[File:Canopic jars.png]]Canopic Jars. |- |} ===Skaven=== {| class="wikitable" !colspan="2"|[[Skaven]] |- !Option !Effect |- !Loot and Occupy |Increases replenishment<br>[[Treasury]] increased<br>Reduces public order in the settlement.<br>Can spend [[File:Food resource.png]][[food]] to occupy at a higher level. |- !Sack |Same as standard. |- !Raze |Same as standard. |- !Expand Under-Empire |Establishes an [[Under-City]]<br>Units replenished by an extra percentage.<br>-10 [[public order]] over time. |- |} ===Vampire Coast=== {| class="wikitable" !colspan="2"|[[Vampire Coast]] |- !Option !Effect |- !Occupy |Occupies the settlement.<br>Reduces public order temporarily (-10 flat reduction, and then a further -5 which reduces by -1 each turn). |- !Sack |Increases the treasury greatly. Army cannot also raze in the same turn.<br>-10 public order for the owning faction.<br>Your units replenished by an extra percentage. |- !Raze |Increases treasury by a small amount.<br>Increases [[infamy]]. |- !Establish a Pirate Cove |''Only available for [[port]] settlements.''<br>Establishes a [[Pirate Cove]]<br>-10 public order over time<br>Increases treasury by a moderate amount.<br>Your units replenished by an extra percentage. |- |} === Kislev === === Grand Cathay === === Khorne === * Occupy - a high cost * Sack * Raze - very profitable * Establish Cult - Chaos armies can establish cults in enemy settlements to generate profit. {| class="wikitable" !colspan="2"|[[Khorne]] |- !Option !Effect |- !Occupy |Occupies the settlement.<br>Reduces public order temporarily (-10 flat reduction, and then a further -5 which reduces by -1 each turn).<br>Costs a lot of Skulls. |- !Sack |Increases the treasury greatly. Army cannot also raze in the same turn.<br>-10 public order for the owning faction.<br>Your units replenished by an extra percentage. |- !Skulls for the Skull Throne |Increases Skulls by a large amount. |- !Blood for the Blood God |Summons a Blood Host, which cannot be controlled but only sustained by winning more battles.<br>Winds of Magic power reserve: +20 per turn. |- |} === Nurgle === === Slaanesh === === Tzeentch === * Occupy * Sack * Raze * Establish Cult === Ogre Kingdoms === * Occupy * Loot * Sack * Raze ==Ruins== When [[ruins]] are entered, there is the following options: ;Colonise * This is available to all races except [[hordes]]. Creates a level 0 settlement which can be repaired. If vandalism buildings are present, then they must be demolished first. Costs [[money]] and takes troops/health from every unit in the army. * Skaven can spend food to colonise settlements at a higher level than zero. * Tomb Kings can spend a [[Ptra's Necrotect]] to colonise at a higher level. ;Treasure Hunt / Search Ruins * This option was added in [[Total War: Warhammer II]]. Armies/lords can now [[treasure hunt]], getting a choose-your-own adventure style event which can result in positive, neutral or negative outcomes. *The treasure hunts were later removed and replaced with several puzzles in the [[Aye-Aye! Patch]]: **[[Cypher of the Old Ones]] **[[Rubric of the Old Ones]] **[[Cuboid of the Old Ones]] **[[Dial of the Old Ones]] ;Do nothing * Armies can leave without doing anything. == Gallery == === Settlement conquest === <gallery> File:Dwarfs settlement options.png|Settlement options for Dwarfs. File:Empire settlement options.png|Settlement options for The Empire. File:Cathay settlement options.png|Settlement options for Grand Cathay. File:High elves settlement capture.png|Settlement options for High Elves. File:Khorne settlement options.png|Settlement options for Khorne. File:Lizardmen settlement capture.png|Settlement options for Lizardmen. File:Ogres settlement options.png|Settlement options for Ogre Kingdoms. File:Skaven settlement options.png|Settlement options for Skaven. File:Chaos settlement options for norsca.png|Settlement options for Warriors of Chaos after conquering a Norscan faction. File:Souls Settlement 1.png File:Souls Settlement 2.png File:Souls Settlement 3.png </gallery> === Ruin colonisation === <br /> == See also == * [[Post-battle options]] <br> [[Category:Total War: Warhammer campaign mode]] [[Category:Settlements]]
Summary:
Please note that all contributions to the Total War: WARHAMMER Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Ambox
(
view source
)
Template:Clear
(
view source
)
Template:Expand
(
view source
)
Template:Outdated
(
view source
)
Follow on IG
TikTok
Join Fan Lab