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Using his seer-craft, the Shaman-Sorcerer wrangles the Winds to guide the tribe towards war.

Shaman-Sorcerer (Fire) is a World Walkers Norsca Hero unit introduced in Total War: Warhammer with Norsca (DLC).

Recruitment[ | ]

Description[ | ]

The Shaman-Sorcerer is, more often than not, a practiced murderer. He pursues dark pacts and bargains with numerous petty Chaos godlings and daemons as the source of his arcane powers, and uses his prophetic influence to guide the tribes towards war. Shaman Sorcerers are rightly feared due to their prophetic seer-craft and unholy mastery of the stormy Winds of the frozen north, conducting Daemonic rituals as a way of gaining favour from the Dark Gods. That is not to say they are incapable of face-to-face combat – they take to the battlefield with both staff and axe, wielding magic as well as cutting down any unfortunate foe who happens to get too close.

Attributes[ | ]

Spells[ | ]

Campaign Abilities[ | ]

Embed Hero[ | ]

Item ability Scouting

Constant Local Effect[ | ]

Corruption chaos Spread Corruption

Target[ | ]

  • Settlement

Technology Steal Technology

  • Hero

Wound time Wound

  • Army

Campaign movement Block Army

Character Abilities[ | ]

Items (Multiplayer)[ | ]

Mounts[ | ]

Talent Tree[ | ]

Strategy[ | ]

Click here to add a strategy!

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