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Enacting the will of their Slann overlords, magical fury is unleashed upon the Old Ones' foes.

Skink Priest (Heavens) is a Lizardmen Lizardmen Hero unit introduced in Total War: Warhammer II.

Recruitment

Description

On occasion, a Skink spawning will not produce an entire cohort from the pools of life, as is the norm, but instead only a single Skink will issue forth. These individuals are marked by the Old Ones and destined to lead, or otherwise achieve greatness amongst their kind. Those Skinks attuned to the energies of the world and that show an aptitude for magic are the Skink Priests, the most intelligent of their kind. Their role is to become the personal attendants of the mighty Slann Mage-Priests, and act as the prophets of the Lizardmen, as the only ones capable of interpreting and executing the will of their Slann masters. This is rarely straightforward, as entranced Slann do little more than mumble, yet each utterance, even the most incoherent whisper, might have vast consequences - for of all living creatures, the Slann are the most powerful of mages, and they alone worked under orders from the Old Ones. As it is strictly forbidden to disturb an entranced Slann in any but the direst of times, it is left to a Skink Priest to make many daily decisions for the whole of Lizardmen society. On behalf of their masters, it is their role to ensure that the Great Plan comes to fruition.

Attributes

  • Wh main lore heavens Wizard
  • Spellcaster: This unit can cast spells.
  • Aquatic: Where other units of small stature struggle to fight and move in shallow water, Aquatic units excel.

Spells

Bound Spells

Campaign only

Unit Abilities

Active Abilities

Passive Abilities

Campaign only

Item Abilities (Multiplayer)

Mounts

Talent Tree

Strategy

A great choice for bringing destructive spells for the Lizardmen, the Heavens Skink Priest will provide Chain Lightning and Comet for reaping blob fights and Wind Blast for spot cleaning. Late game the mount choices are excellent, with the Terradon providing overwatch mobility to place spells at the perfect location every time, or the Ancient Stegadon (Engine of the Gods) allowing the priest to substitute himself for one of the most expensive dinosaurs in the Lizardmen roster while also keeping his spellcasting function. He lacks healing magic, so a Slann Priest of Life may also be necessary to heal your dinosaurs which brings you up to 2 casters, and the Life Slann can also bring some AOE damage spells, but it is typically worthwhile to bring the Skink Priest anyway due to the benefits mentioned above.

Gallery

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