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A legendary destroyer of both the physical and metaphysical, annihilating souls by trampling foes into an unrecognisable pulp.

Soulcrusher (War Mammoth) is a World Walkers Norsca monstrous unit introduced in Total War: Warhammer with the Foundation Update.

Recruitment[ | ]

  • Icon effect ror Recruited with: Regiments of Renown Recruitment panel

Description[ | ]

To the Chaos-touched tribes of the Northern Wastes, the Mammoths are living totems of might and power - beasts who go where they will and destroy what they will, and are so considered sacred creatures in their own right, that to tribes which through fortune, sorcery, or the favour of the gods come to bring one of these creatures into the fold (for none can ever be truly tamed), great honour and fear is attached. The Mammoths roam all across the north, feeding off blasted scrubland and thorny barrens and, from the shores of the Sea of Claws to the cold wastes of K'dathi they are venerated by Norscans and Hung alike; but it is the Dolgan tribes that have historically had the most success adding the prodigious strength of the Chaos Mammoths to that of their tribes through the jealously guarded secrets of their shaman. These Chaos War Mammoths, or vraszas is the name given to them by the Dolgan, make fearsome foes in battle against which few mortals have a hope of standing firm against. The greatest warriors of the tribe ride into battle on their backs, fighting from fortified wooden platforms while others, given over to the tribe's shaman-sorcerers, carry the mighty war-altars of the Chaos Gods, held aloft and inviolable for all below to see.

Attributes[ | ]

  • Wh dlc08 nor chaos war mammoth War Mammoth
  • Armoured: Armoured units can block damage from any source apart from Modifier icon armour piercingArmour-Piercing damage.
  • Armour-Piercing: The damage of Modifier icon armour piercingarmour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
  • Causes Terror: This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

Abilities[ | ]

Strategy[ | ]

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Soulcrusher is a War Mammoth with Strider and Enrage. Enrage is a short (18s) buff giving very high (44%) damage resistance on a 90s cooldown. Use it if the Soulcrusher is getting focus fired by archers, or enemy characters with their buffs (e.g. Deadly Onslaught) active. It can allow the Soulcrusher to lead your charge into the enemy army and soak the first few volleys of archer fire while the rest of your army makes contact, but does not last long enough to provide a significant sustained boost as the fight drags on.

Strider allows the Soulcrusher to suffer no penalties from moving uphill or through swamps, and also allows it to pass through trees without collision/clipping. This is actually significant on a large single model like a mammoth, allowing the Soulcrusher to use trees for additional cover against archers and try to fight the enemy infantry in the forests if needed. Trees could also be used to strip off anti-large counter units which are themselves slowed by trees, such as a Dragon Ogre Shaggoth or Kharibdyss.

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