Stranger Things is a mysterious island treasure hunt introduced in Total War: Warhammer II.
Guide[ | ]
This site is home to an ancient shrine of a lost god. The place is bathed in power and as your followers approach angry runes upon the shrine illuminate, their glow a beacon to the wary. "Choose!" booms a deep, disembodied voice...
Aggression[ | ]
Your warriors enter an insatiable frenzy that gives them no thought of self-preservation. They shrug off blows in this state.
Your army will perform better in battle.
- Result
- Mathlann's Blessing (10 turns)
- Your exploration of the high seas has led to blessings from Mathlann, the Elven Lord of the Deeps - your troops will be protected from harm while they have the Elven God's favour.
- Physical resistance +25%
- Treasury +1500
Farsight[ | ]
The shroud of war will furl back, and your armies shall cross the lands and seas quicker.
- Favorable Winds (10 turns)
- Campaign movement range (+25%)
- Treasury +1000
or:
- Trunk of Maps
- Duration: 10 turns
- Magic item drop chance +25%
- Campaign line of sight +50%
- Random magic items (common?)